St. Paul’s Basilica VR Reconstruction
What is it?
St. Paul’s Basilica in Rome was originally a small church in the 4th century CE. It was expanded many times over the centuries, until it was destroyed by fire in the 19th century CE. It has been reconstructed and added to since.
Before the project was brought to us, 3D captures of the current basilica were taken, and different versions of the basilica were made based on artwork and blueprints from different time periods. An “on-rails” 3D experience had been made for people to see the basilica in VR.
We did some work editing a lot of the 3D models to be less computationally expensive; as lovely as 3D capture software is, it can often result in very “high-poly” 3D models, with millions of faces. We also developed a VR shell for it to allow people to move around in any direction, not “on rails”.
We are currently working on the User Interface and Experience of the Basilica: helping plan out what should be done and how to do it.
This project was brought to us by Professor Nicola Camerlenghi. Alaina Arnold, John Bell, Kala Goyal, and Lindsay Kusnarowis have been the main people from the lab working on this.